Immortality review by

After His Story and Telling Lies, creator Sam Barlow offers us an absolutely thrilling new interactive story.

Marissa Marcel is the star of three films: Ambrose in 1968, Minsky two years later, then Two of Everything in 1999. None of these feature films, although completed, made it to theaters and the young actress is now gone. One by one, you can reconstitute the archived clips of each production, but also their backstage.

3 films for 1000 mysteries

When Sam Barlow presented the scope of his new concept for Immortality, a sign of anticipation mixed with the curiosity of his followers. Exit the process of submitting keywords to a search engine to retrieve video files such as those used in Her Story and Telling Lies. The FMV specialist shakes the codes that have partly forged his reputation for steel. It is now a question of jumping from one film to another by choosing their points of interest: a lamp, a face, the leaves of a plant… any visible element can be assigned to match another match in the file. So it is enough to click without stopping to lift the veil of Immortality size; a principle that therefore easily adapts to all occasional player profiles.

The game first showed a clip, revealing a host of others. So the experience started a little confused. Extracts are scattered in a heterogeneous way in a database and must be accepted to get rid of them completely.. The chronology of the actions is very easy to master: first because each scene revealed is sorted according to the film to which it belongs or by the date of shooting: two filters that each have their usefulness for a good understanding of events. Then also because the formats, the colorimetry and the haircut of Marissa change a lot according to the achievements. Every plan is licked, we appreciate the game, often sincerely unique, and the beautiful grain of the image. Behind the scenes and rehearsals can be seen through a shakier, closer camera. And in the moments that are opened, it is your understanding of every universe that is built; so you are taken to non-stop clicking your mouse towards new images that are always perfectly mastered. True, as predicted, the system will struggle to push its limits; when the last hours of research come, the mechanics can consume time when it becomes difficult to find new pieces of history.

Brief synopsis of the movies to be combined

  • Ambrosio was directed in 1968 by Alan Fischer. It is an adaptation of MG Lewis’s gothic novel called The Monk in which Marissa, a new talent, plays the “terrible Matilda”.
  • In 1970, John Durick directed the thriller Minsky. Marissa plays the muse of a murdered artist in New York. He is suspected of killing her.
  • In 1999, Marissa marked her return to the camera after a long absence. The film Two of Everything, again directed by Durick, is a thriller that explores the duality between a pop star and his understudy.

Marissa Marcel

Understanding what happened to Marissa Marcel is not the only enigma in the adventure. There live a host of them that emerge from innuendos, unspoken words, strange expressions and more mysterious appearances. The game has a wonderful sense of mystery and knows how to maintain it expertly. The movies and their backstage are a reflection of their time; We also feel perfectly the human condition, the man or the woman behind the artist, the ambient sexism and the vices of the company placed in the abyme throughout the experience.

It’s often been said about Sam Barlow that he knows how to get around himself well. The performances held at His Story and Telling a Lie it’s very good. those ofimmortality frankly amazing, camped on lesser-known talents. Marissa Marcel, played by Manon Gage is a captivating character, as her acting as well as her natural aura and her subtle smile give a special attachment to the player. So that once the experience is over, his face is still anchored in your memory for days. The secondary actors are also not left out, especially Ty Molbak, excellent in his role as the influential detective for Minsky. So many great characters inherited the pen of Allan Scott (Don’t Look Now, The Queen’s Game), Amelia Gray (Mr. Robot, Maniac) and Barry Gifford (Wild at Heart, Lost Highway) in addition to Barlow’s.


Strong points

  • A work of incredible script consistency
  • Marissa’s mysterious nature
  • High flying performance
  • Very nice plans
  • Very easy to learn gameplay

Weak points

  • A mechanism that can be time-consuming in the end

Immortality is a new art show by Sam Barlow. Mystical, captivating, Marissa is the main subject of a work of absolutely incredible consistency in the screenplay, with polished shots and whose non-chronological grouping makes the whole experience gripping. And if it is true that changing the game based on a simple mechanic of clicks can prove to be heavy at the end of the experience, the adventure is nevertheless amazingly attractive and controlled.

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