Blizzard Discusses Potential Changes to Ulduar and Citadel in Wrath Classic – World of Warcraft Classic

In an overnight post, Aggrend went over a number of things players discussed in a chat on Thursday, including a potential drop in item levels for Trials of the Crusader and Citadel of Icecrown. Remember this is just an idea at this time.

Give Ulduar enough time

on Wrath of the Lich King, Ulduar occupies an interesting design space because even the normal mode of many bosses is somewhat superior to Naxxramas 10/25 in terms of difficulty. For many players participating World of Warcraft at the beginning of Wrath of the Lich King, Naxx is possibly their first raid and because Naxx is very accessible, there will be a lot of participation. Ulduar, however, had a low attendance and many groups that had successfully completed Naxx and other Tier 7 raids suddenly struggled.

A lot of different things have been done including some nerfs to Ulduar as well as the addition of a new raid for players that bridges the gap between Ulduar and Icecrown Citadel. This raid was released about 3.5 months after Ulduar and launched with gear equivalent to another level gain after Tier 8, with the addition of Heroic Mode which offers a bigger gap in the level of normal mode than in rewards for defeating Ulduar hard mode encounters. . For raid tier standards of World of Warcraft At the time, Ulduar had a relatively short life before being superseded and excelled with the better rewards of the easier attack that was Trials of the Crusade.

Over the years, the developers felt that Ulduar could be considered one of the best and most unique raiding experiences in WoW, and those who enjoyed it no doubt felt that it didn’t have enough time. The team wants to make sure that Ulduar is the center of attention when it arrives Anger Classicand there is a lot of time before the Trial of the Crusader arrives, and by extension, the start of Arena Season 7. This brings us to the next purpose of this change.

Don’t underestimate Arena Season 7

From the first discussions about Wrath of the Lich King Classic, the developers knew they wanted Ulduar to have enough time, and the first idea considered was to simply make the Trial of the Crusader tier (Tier 9) shorter, possibly up to half the duration of Ulduar (Tier 8). However, the main problem with this plan is that Arena Season 7 has to start in the middle of Tier 8 and creates a situation where PvP gear is in many cases better for PvE players. months, or start Season 7 later and it will be a very short time.

Arena Seasons also require a season, and the idea of ​​a broken season seems like a bad idea. Releasing Trial of the Crusader at a time when the raid coincides with Arena Season 7 is better for PvP players.

In addition to the above goals, the developers also have three other secondary goals.

Encourage other raids that might be interesting to do for alts and groups

One of the things developers like classical and The Burning Crusade so the old raid tiers continue to play even though that content is no longer there. That means there’s a wide variety of things to do for your alts or non-raiding nights, and due to the all-encompassing nature of gear leveling and stuff in these version of WoW, it makes the old ones more attractive attacks. By slightly reducing the item level of Trial of the Crusader, it makes Ulduar’s hard modes attractive and interesting for longer than before. As mentioned above, Normal Crusader’s Trial gear is better than Ulduar’s hardmode gear, so most guilds will probably drop Ulduar entirely and this one is less attractive to secondary characters faster.

Allow for a slight increase in difficulty in later levels without changing bosses or mechanics

Developers have a lot of respect for dating Wrath of the Lich King Classic and want to make some changes as possible. Slightly reducing the player’s overall power in an attack like Icecrown Citadel gives classic players a little more of a challenge in that attack without having to make dangerous changes in the encounters themselves. With the incremental raid upgrade system that comes with Icecrown Citadel, the developers believe that it will still be accessible to attack groups at different levels after some time.

Slightly limit the scaling that occurs with such item-level gaps between tiers.

Kris Zierhut is one of the developers responsible for weather itemization Wrath of the Lich King, and it now works in the Classic version. It’s often been explained that the purpose of equipping and scaling Wrath is to avoid the endgame situation. The Burning Crusade where some classes and roles have increased so much that the developers had to make major systemic changes to Sunwell Plateau to compensate for this issue. One of the most famous examples is ‘Sunwell Radiance’ which reduces the leakage of all tanks by a large amount. Although effective, this debuff doesn’t really feel enough because it means that your character’s progress doesn’t matter when going to the Sunwell Plateau, because there is a general debuff that negates the benefits you have through your hard work.

As mentioned above, the addition of Trial of the Crusader to the overall raid development design of Wrath of the Lich King defeated these goals, and led to the same kinds of problems as after the The Burning Crusade. The developers believe that an adjustment will help it when Icecrown Citadel arrives and lead to a more engaging experience in general.

The devs know that on the face of it a gear nerf is a scary prospect, but the team is determined to be very careful, and make sure that the classes and roles that excelled later in the expansion continue.

Feel free to share your feedback with the developers on this topic.

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