Crowsworn: between Hollow Knight and Bloodborne, the next nugget of indie games?

Game News Crowsworn: between Hollow Knight and Bloodborne, the next nugget of indie games?

While many gamers are waiting for Hollow Knight: Silksong to be released and some are despairing of Bloodborne coming to PC, there is a game that has something that will attract their attention. Crowsworn is really the perfect blend of the two. We tell you more about this independent game that has everything to become the next nugget in the world of video games.

Hollow Knight, Bloodborne, DMC: a very inspired title

No, this is not the next game from developers Team Cherry. Your eyes are not deceiving you, however, the resemblance is very clear. It must be said that Crowsworn, the first Mongoose Rodeo game does not hide its inspirations. Between the artistic direction, the platforming side and the Metroidvania mechanics, it spits out Hollow Knight… but not only. The Canadian developers wanted to offer us a more dynamic and full-bodied adventure than Silksong’s younger brother and to do this, they returned to the famous action games: Devil May Cry and, most importantly, Bloodborne.

What is the juggernaut of From Software doing there? Well, it’s in the fighting style that everything comes into play. With its weapons, its accuracy, its combinations and the same dynamic and demanding approach, Crowsworn seems very reminiscent of the game of a Bloodborne, but in 2D. Generally, Crowsworn carries the spirit of Souls, mixing hardship, endurance and mysterious lore.

    Crowsworn: between Hollow Knight and Bloodborne, the next nugget of indie games?     Crowsworn: between Hollow Knight and Bloodborne, the next nugget of indie games?
    Crowsworn: between Hollow Knight and Bloodborne, the next nugget of indie games?

If at first glance, Crowsworn is inseparable from his inspirations, he nevertheless plans to remove them. First of all, as a separate game, it offers a must-have unique story and experience. Crowsworn takes us into the dark world of Fearanndal through the wanderings of a plague doctor. Waking up in a coffin, the latter does not remember how he got there. His search for answers leads him on the trail of the strange evil that surrounds the village of Angsthel and, of course, the trail of evil creatures to be killed. To do this, you can rely on your scythe, but also on your pistols and your Corvian power. That’s for the basic pitch, but Crowsworn should be filling in little details meant to help it stand out.

At least that’s what an interview with Aleksandar Kuzmanovic (lead designer of Crowsworn and sole developer of Unworthy) led by Relyea suggested. For more than two hours, the man dissected his project back and forth, taking the opportunity to discuss its particularities. The shadow system that recovers after death, for example, should not be part of the Crowsworn experience. Frustrated by this Hollow Knight mechanic (which works better with Souls according to him), he wants to break away from it, although at the time of the interview he wasn’t sure what form it would take. It remains to be seen if the accumulation of such small points is enough to stand out.

Without Hollow Knight, this game wouldn’t have much hype

Aleksandar Kuzmanović

    Crowsworn: between Hollow Knight and Bloodborne, the next nugget of indie games?

Because this is the whole paradox of Crowstorm: succeeded in enjoying the fame of his inspirations without remaining in their shadow. Visually and on paper, the Mongoose Rodeo title is very attractive, unfortunately it risks suffering from comparison, especially when faced with Silksong (you never know) when it is released. Crowstorm must learn to overcome comparisons and make a name for himself. The choice, “utilities” According to Aleks, will drawing heavily from Hollow Knight’s easily malleable style lead the title to its glory or its demise? It’s hard to say at the moment, but we can only wish for him. Note all the same that everything is marketed by a Matthew Griffin who also takes care of… Hollow Knight (decidedly).

The doubts about the title are understandable. However, for now, it’s time to get excited. You only need to see the feedback about Crowsworn on Twitter to understand that players are excited. That is why they provide the energy (and money) needed for its proper development.

    Crowsworn: between Hollow Knight and Bloodborne, the next nugget of indie games?

Kickstarter: a more than valid project

A year later, a Kickstarter campaign for Crowsworn was launched. There is nothing surprising in this as it has now become common to see small independent games financed in this way. Mongoose Rodeo, as a new studio with a staff of five permanent members, is unlikely to escape this. Especially since the studio has big ambitions for its Crowsworn.

    Crowsworn: between Hollow Knight and Bloodborne, the next nugget of indie games?

125,000 Canadian dollars… This is the amount requested to finance the game. If you add the different modes and other additional content offered, you will reach the final goal of 1.2 million. A great value especially when we compare it to 57,138 Australian dollars raised at the end of 2014 through Hollow Knight’s Kickstarter campaign. And yet, won over by Mongoose Rodeo’s suggestion, the contributors did it. They gathered more than 1.2 million Canadian dollars (1,258,068 to be more precise), and in just a few weeks.

The bet paid off for the developers of Crowsworn who were able to ensure feasible development, the implementation of all their ideas and check the enthusiasm that their project arouses. It’s full, for the studio and for the players. Thanks to the different levels, they can predict what sauce they will eat. If everything goes as planned, Crowsworn should give us a Boss Rush mode, a Nightmare difficulty, an arena, real voice acting, animated cutscenes, multiple endings and even a free DLC available after release. Suffice it to say that the program is full and that is encouraging. Especially in terms of gaming experience, Crowsworn seems to tick all the boxes.

    Crowsworn: between Hollow Knight and Bloodborne, the next nugget of indie games?

A successful demo?

Some lucky ones have actually been able to play a demo of the game. We would have liked to be a part of it, but the latter is of course reserved for contributors to the Kickstarter campaign. It is impossible to give you our opinion therefore, but fortunately, many of them do it on Twitter. And reading this, Crowsworn seems like a good start.

    Crowsworn: between Hollow Knight and Bloodborne, the next nugget of indie games?

You want a list of everything that players say works? There he is. There is of course the highly polished artistic direction, which is brought to the successful music and sound design. But we were also sold a more fluid and interesting game, an increase in difficulty without failure and pleasant sensations in the game. So some take advantage of the demo to the end to reach the saint no hits. From what we have seen, only one negative opinion stands out, highlighting the lack of legibility of some actions and attacks in particular. Other than that, most people really appreciate the demo.

However, note that this is the opinion of people who have contributed financially to the development of the game. As a result, we cannot avoid a biased perspective. The fact remains that the various excerpts aired from the said demo are very attractive and seem to put Crowsworn on the same level of quality as Hollow Knight. It remains only to follow this case closely to see if the little Mongoose Rodeo will be able to catch up with its masters.

    Crowsworn: between Hollow Knight and Bloodborne, the next nugget of indie games?

Currently, no release date has been announced for Crowsworn, but the game is planned for PC, Mac and Linux, as well as Nintendo, PlayStation and Xbox consoles (without further details).


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