The PS5 adopts 1440p on its HDMI output, finally!

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Strongly requested by some gamers since the launch of the console, the support of 1440p on the HDMI output of the PlayStation 5 is finally here, and is already available to the beta testers of the system software.

Sony PlayStation 5 (PS5)



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Rating: 3 out of 5

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    499.99

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How the pricing table works

Sony PlayStation 5 (PS5) Digital Edition

Introductory price €399


Sony PlayStation 5 (PS5) Digital Edition
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NOTES Digital

Editor's Rating: 5 out of 5

  • AmazonAmazon

    399.99

  • Fnac.comFnac.com

    399.99

  • DiscountDiscount

    399.99

  • DiscountDiscount

    399.99

  • MicromaniaMicromania

    399.99

How the pricing table works

It was about time, some say. From July 28, Sony’s PlayStation 5 will receive the possibility of sending a video signal at 1440p on its HDMI output. This new format is in addition to 720p, 1080i / p and 2160p (4K) already supported by the machine, through the new software system that is currently deployed in the beta version. In doing so, Sony’s machine is finally compatible not only with Microsoft’s Xbox Series X and S, but even the Xbox One S and One X, which have all offered 1440p since they hit the market.

The drop-down menu of video definitions available in the PS5 sound and picture settings

1440p is sandwiched between 1080p and 2160p, finally!

©Sony Interactive Entertainment

Release for PC monitor and 120Hz TV but no HDMI 2.1

This news will certainly not fundamentally change the lives of all PS5 owners, far from it, but it still represents a real liberation for the players concerned. The first and most obvious use case is for a console connected to a PC monitor at 2560 x 1440 px, one of the most common screen definitions today. While some of these monitors are able to take a 2160p signal as input and upscale it themselves to their panel resolution, that’s only a minority of them. In most models, the only definition of the signal allowed by the PS5 and the monitor is 1080p, with the inevitable result of a final image that is not very good in sharpness. A problem that no longer arises.

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Another situation to note is that some 4K televisions are compatible with 120 Hz signals, but not HDMI 2.1 – this is the case in particular with many models of the 2018 and 2019 ranges from Samsung. Since they have to make the speed of HDMI 2.0 standard in their inputs, these televisions cannot receive a 2160p signal at 120 Hz, and in fact, the only way to access the modes of 120 Hz in some compatible PS5 games are transferable. in 1080p. But these same bit rates on the other hand are enough for a 1440p signal at 120 Hz, which therefore becomes a more acceptable compromise. In particular, it makes little sense on televisions with 40 fps display modes that we see appearing in more titles (and which require a 120 Hz signal to be displayed in a fully stable on way).

A slight betrayal of the HDMI specifications

The addition of this 1440p compatibility is, it seems, a small revolution for the PlayStation, which at the moment seems to have the principle of always following as strictly as possible the specifications defined by the HDMI Forum – specifications which, precisely, do not will provide the ability to carry a 1440p video stream. This is the same extreme difficulty that seems to explain why the variable refresh rate feature of the PS5 strictly meets the HDMI VRR standard and nothing else, not even the AMD FreeSync standard from which it comes. .

Finally, it should be noted that we have been talking since the beginning of this article about the meaning of the video signal sent through the HDMI output of the console, and not about the meaning of the internal translation of the games, which are completely decorated . There are already many PS5 games that use 1440p as a target for their 3D rendering, with the “source” image being created then upscaled by the console itself to 1080p or 2160p before rendering.

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Other new features: folders for games and a comparison tool for 3D audio

1440p video output is not the only innovation brought by the new PS5 firmware. The latter also introduced “game lists” that the user could use to organize the collection tab in their console interface. Files, in short, that are undoubtedly very useful, especially for subscribers to the new Extra and Premium formulas of PlayStation Plus.

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game lists

©Sony Interactive Entertainment

Finally, note in the sound settings, the appearance of a page where the user can directly compare stereo audio and 3D audio when using a compatible sound device (headphones or TV speakers). This allows everyone to get a more concrete idea of ​​the difference that the famous Tempest 3D AudioTech system brings to the console and decide with full knowledge of the facts, if we do not find this convincing difference, so processing will be deactivated. .

Comparison page between stereo and 3D audio in PS5 audio settings

The new comparison page between 3D audio and stereo audio

©Sony Interactive Entertainment

The new system software is now available for those enrolled in the PS5 system software beta program. General availability will in all probability follow in the coming weeks.

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