you will play as a woman, icon of transformation of Rockstar Games

After many difficulties in the development of Red Dead Redemption 2, Rockstar Games should have changed for GTA 6.

The famous gangster game Grand Theft Auto. Credit: Rockstar Games

It’s impossible to deny: GTA 6 is the most anticipated game in the entertainment industry. The previous episode sold more than 165 million copies, making it one of the best-selling games in the world. Since the launch of GTA 5 in 2013, the game has continued to appear regularly in the top game charts.

The launch of Red Dead Redemption 2 unfortunately marred by several scandals around the working methods within Rockstar Studios, the developer. And it is not the terrible arrival of GTA Trilogy Definitive Edition that improves the image of the studio, on the contrary. Now Rockstar is hard at work on GTA 6 and obviously wants to do it right.

A hero immersed in a booming Miami

The journalist Jason Schreier was able to investigate for Bloomberg in the last few months about the new development methods of Rockstar Games. He managed to interview more than 20 sources who are still inside the company, but also former employees.

First important change for Rockstar Games: the emergence of a more inclusive culture vis-à-vis minorities. The pay gap between men and women has reportedly been reduced significantly and the company has removed transphobic jokes from the latest version of GTA 5. In this new standard, Rockstar Games has finally decided to choose a female character as one of the two protagonists of GTA 6. A first in the history of the license since its transfer to 3D.

Inspired by the famous robbers Bonnie & Clyde, the two protagonists must make a name for themselves in a reversed Miami, perhaps under the name of Vice City. The game’s universe is said to be evolving and Rockstar Games is said to be planning to add new cities to its game after launch. The ambitions of the project should have been revised down to be more realistic by considering the reality of the human work behind the creation of a game. GTA 6 is still very ambitious, with many interiors to visit in addition to the street from the city. The game will not be ready before 2024 or 2025 according to the developers interviewed.

The cultural shift is also reflected in fewer comedies directed at minorities. A very important change after a GTA 5 who, by not choosing any particular target for his mockery, ends up participating in a toxic video game culture that mixes racism, sexism and homophobia.

New ways of working

Jason Schreier’s article is not just about internal culture change, but about more concrete change for company employees. Remember that the company was decried by most of its employees at launch Red Redemption 2 for a cocktail that has become well known in the industry: atmosphere of boys club and times of crunch repeat. We are talking about 7 day work weeks with 14 hour work days for many months.

Since a change has occurred, the boysclub will be “become a real business“. The company will do everything possible to limit overtime and a change in many departments will take place, one that considers excluding toxic elements. Contract workers, who are often considered cannon fodder in industry, internalized In the United States, health coverage has also increased in recent years.

The industry faces a challenge with the proliferation of scandals, especially in very high budget studios (but also in independent studios). A systemic problem that has been diagnosed and is now being treated by some studios. After many scandals, it is nice to know that the employees interviewed are now satisfied with working at Rockstar Games. It is also the redemption of the success of GTA 5 that allowed the studio to take time to correct its course.

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