Rockstar Games has publicly confirmed that the development of Grand Theft Auto 6 is dragging beyond reason. While making some revelations about the game’s content, Jason Schreier’s article looks at how Rockstar Games managed to update some aspects of its internal culture and the effects that could have. will be in some social events in the making of the next GTA. No pressure, we are just talking about the successor of the one that exceeded 165 million sales since 2013 and continues to attract millions of players in the online world, GTA Online.
About GTA 6, therefore, the big revelation of the day is the presence of a woman among the protagonists of the story. A big first that we are desperate to see happen when the campaign is on GTA 5 still revolves around a trio of men and struggles to land memorable female characters. As it happens, GTA 6 will feature a duo inspired by criminals Bonnie Parker and Clyde Barrow, the hero of Latin American origin. The opportunity to emphasize that the authors of the studio are now careful not to abuse jokes about marginalized groups. A detail that is part of a broader cultural change to which we will return later.
According to the article, the first one works around GTA 6 2014 is supposed to have started, but the story doesn’t say when exactly we can mark the start of the game’s production. What is certain is that the development is not as easy as expected and the sources indicate that it is difficult to think about the release of the game for at least two years. Earlier in the year, a group of designers chose Rockstar North, bemoaning slow progress.
At first, GTA 6 codenamed Project Americas and had the ambition to be bigger than its predecessors. There have been talks of annexing territories modeled after large swathes of North and South America, according to people familiar with the matter. Finally, Rockstar Games has positioned itself in a fictional Miami as the main setting for GTA 6which doesn’t have to be crazy original (Vice City, you know) but still has to appeal to a large audience, especially since this playground will be updated over time.
“Rockstar now intends to update the game continuously, constantly adding new missions and cities, which management hopes will reduce the difficulty of the last months of the game.“, reports Jason Schreier.
Rockstar Games, the evolution of an internal culture since 2018
Despite production dragging, many Rockstar Games employees feel morale is better than ever. “Between the new direction of the company and the departure in 2019 of Dan Houser, who handled the creative direction of many previous games, everything suggests that Grand Theft Auto VI will be very different from its predecessor.“, wrote Jason Schreier. As an example of the impact that social facts can have on the state of mind of Rockstar Games, we know that the studio canceled a way of GTA Online appointed Cops ‘n’ Crooks due to the killing of George Floyd by a police officer in mid-2020. This is not the only example of the evolution of the creative process of Rockstar Games, which also eliminated some transphobic banter in the latest port of GTA 5while internally the wage differences between men and women are not so clear.
While there is no doubt that the GTA franchise owes much of its great success to its legendary irreverence as well as its ability to deal with all the blows, this drunkenness is also a reflection of the internal Rockstar culture. Games, made by “drunkenness, fights and trips to strip clubs“, said the employees. Rockstar Games was also chosen as an obnoxious representative of crunch intensively introduced by most of the major video game studios.
However, since the scandal of 2018 and the “100 hours per week” from creative director Dan Houser, Rockstar Games is looking to reinvent itself as a more progressive and compassionate company. According to one of the testimonials, the boys club thus becoming a real business. “Could a softer, kinder Rockstar still make games of the same quality the studio is known for? Some employees aren’t sure. According to many employees, morale at the company has never been better. But progress on Grand Theft Auto VI has been slower than expected for impatient fans and even longtime employees.“, reports Jason Schreier.
If the pandemic plays a role, the delay seems to be mainly due to this desire to change things internally to improve working conditions. The article mentions in particular the restructuring of the design department, the promotion of self-employed workers to full-time employees, the departure of some managers accused of abusive behavior and even efforts to better control overtime for 4 years now. Inside, some do not hide their doubts and even wonder what GTA looks like bathed in an environment that is afraid of offending a little sensibility. Many philosophers, some believe that in any case it is no longer possible to paint a satirical picture of America because it has become a parody of itself.
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