PSVR 2: Experience and user interface, streaming, all the details… Sony has pulled out all the stops for its PS5!

Game news PSVR 2: Experience and user interface, streaming, all the details… Sony has pulled out all the stops for its PS5!

We still don’t know when it will be released, but the PlayStation VR 2, Sony’s new virtual reality headset, is being heavily promoted by Sony. After the first model that brought VR into homes, Sony is looking to strike again.

If it is technically far from the best virtual reality headset models available on PC, the first PlayStation VR has two serious arguments. On the one hand, it’s fine cheaper than the competition, and Sony can rely on a huge PS4 installed base to sell their product. We thus speak of more than 5 million copies are sold.

PlayStation VR 2: eagerly awaited by gamers!

But when the first serious rumors about the PS5 appeared, Other rumors point to the development of a new helmet, which will accompany the next-generation console. Presented for the first time in February, the PS VR2 has an OLED panel with a resolution of 2000×2040 per eye, which is a clear improvement. There is also talk of a refresh rate of 90 to 120 Hz, and a field of view of 110 degrees.

Come with him two controllers designed for the headset and supplied with, and we know that Tobii’s eye tracking technology will be integrated. But beyond the technical details of the helmet, which you can see at the bottom of the article, it’s the user experience as well as the games that people care about. The latter is obviously waiting for the release date and the price of the PS VR 2 but in the meantime, these are the elements that matter.

Surround viewing, gaming, streaming… Sony is taking stock!

Good news, Sony recently published a new blog post focusing on the user experience of gamers, which includes embedded features as well as options related to streaming.

Preparations for the release of PlayStation VR2 are in full swing, and we can’t wait for you to discover the new games and experiences you can enjoy with our next-generation virtual reality headset. As we continue our efforts as we get closer to launch, today we want to give you a small glimpse of the UX-related features that await you in PS VR2.

PSVR 2: Experience and user interface, streaming, all the details... Sony has pulled out all the stops for its PS5!

To begin with, Sony introduced thea Transparent View. This is a function that allows helmet cameras to film the environment and project the image on the OLED panel. In doing so, the player does not there is no need to remove the helmet, and therefore potentially disturbing, to find its levers or understand what surrounds it. A specific button switches between views, but players can also use the control center map. In any case, this option is necessary avoid more worries and provide more comfort.

The second option presented is dedicated to streaming! In effect, by connecting a PS5 camera to the console, it becomes a possible stage. The audience can see the game in progress, but also the streamer, who moves in front of his screen.

As we know, the question of available space always comes to players, worried that there is not enough space to play all the experiences. To alleviate this concern a little, it is it is possible to customize the play area. Headset cameras will scan the room, but players, using PSVR 2 Sense controllers, can manually expand the space available or excluding items that should have been added to the playground while they get in the way.

PSVR 2: Experience and user interface, streaming, all the details... Sony has pulled out all the stops for its PS5!PSVR 2: Experience and user interface, streaming, all the details... Sony has pulled out all the stops for its PS5!

During a game, if you are close to the limit you have set for your playing field, you will receive a warning. You can change your settings at any time while the PS VR2 is connected. Once your game space is set up, the settings will be saved. However, they will disappear if you change the game space.

Two specific modes are available

Finally, Sony mentioned VR Mode and Cinematic Mode. In VR, “content will be displayed in 4000 x 2040 HDR (2000 x 2040 per eye) video format with a 90Hz/120Hz frame rate,” all in a 360-degree space. Cinematic Mode allows you to display the PS5 interface. Non-VR media and games will be displayed in 1080p HDR at 24, 60, or 120Hz. SIE addressed the developers, adding that the release date will be revealed soon :

PS VR2 game developers will soon have access to the latest user experience for PS VR2, through new versions of the system software that will be released as development continues. PS VR2 will bring many exciting new features, and we can’t wait to tell you more about our next-generation virtual reality headset, which will push the boundaries of gaming innovation. We will provide you with new information soon, including the launch date and additional games that will be released on the platform.

PSVR 2: Experience and user interface, streaming, all the details... Sony has pulled out all the stops for its PS5!

Let’s remember that, between announced gameswe see: Horizon Call of the MountainResident Evil Village, part of Resident Evil 4 Remake, No Man’s Sky, Ghostbusters VR and The Walking Dead: Saints & Sinner Chapter 2.


PSVR2 Headset Features

  • Screen type: OLED
  • Resolution: 2000*2040 per eye
  • Refresh rate: 90 to 120 Hz
  • Field of view: approximately 110 degrees
  • Sensors:
    • Motion capture: 6-axis motion capture system (3-axis gyroscope and 3-axis accelerometer)
    • Tether sensor: Infrared proximity sensor
  • Cameras: 4 cameras to track headset and controllers, eye movement tracking
  • Feedback: Vibrations at helmet level
  • PS5 Connection: USB Type-C
  • Audio:
  • Input: Built-in microphone
  • Output: Stereo jack socket

Joystick Features

  • Item:
    • Right Controller: PS Button, Options Button, Action Buttons (Circle/Cross), R1, R2, Right Stick/R3
    • Left Controller: PS Button, Create Button, Action Buttons (Square/Triangle) L1, L2, Left Stick/L3
  • Sensors:
    • Motion capture: 6-axis motion capture system (3-axis gyroscope and 3-axis accelerometer)
    • Capacitive sensor: Finger touch sensing, infrared controller tracking
  • Feedback: Adaptive triggers (on R2/L2 button), Haptic feedback (one actuator per controller)
  • Connectivity: USB Type-C port
  • Communication: Bluetooth Version 5.1
  • Battery: Built-in Lithium-Ion rechargeable battery

About PlayStation 5

Leave a Reply

Your email address will not be published.